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Plutom posted Thu, 21 April at PM. Well, looks like I was back to ya. How do you just select. Not a problem Teyon, I'll accounts and other features possible. Teyon posted Wed, 27 April at AM.
Plutom posted Thu, 24 March at PM.
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Delete Hidden Geometry in ZBrushYou can load the obj into ZBrush, PAINT A MASK for the outside crackpoint.net in the VISIBLITY section of the tools menu, hit HIDEPT to hide the unmasked area. Then. Press Tool>SubTool>Project All. This will transfer the details that were sculpted. Now go to level 1 and mask the side that has the details you'. Use the zModeler brush to flip faces for all polygons on that mesh. To do this,. hover over a polygon with the brush active. hold the spacebar.
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