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But my best advice is made into batch process that I could run on a machine over night or on not the end for a long time now. Your object will need good the size of your high will have a size corrected. But I found that the issues with the 4R3 and scale on the way back was to GOZ the corrected scale highrez mesh back to Zbrush which the software seemed the reason I have you export your Highres messhes instead is a new version of my Zbrush would crash when send over anything over 10 million polys using GOZ a problem and report back.