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Zbrush 3 add objectI'm making a double layer sculpt which I will then make into two Or if there is a way to store Morph targets between different subtools? The model can only have one morph target. If you have stored one for level 1, you need to delete it before you can store a new one at level. What I have is two meshes with the same vertex order both created in ZBrush. I want one of the meshes to act as the "blend shape target.
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