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You can apply PolyPaint at your geometry when you feel of creating with the DynaMesh. On the left, the original textures and UVs, however. The Shell creation: on the the Group option, this lets different polygroups, the DynaMesh remesh action will maintain these PolyGroups.
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ZBrush - Fix Mesh Integrity (In 30 SECONDS!!)crackpoint.net � ZBrush � comments � how_to_fill_in_and_close_holes_. Many ways but basically add/insert a sphere subtool, move it around to the position of the socket and shape you want and then Dynamesh, or Live. You can fill holes in a mesh by using the re-topologizing features - select the same mesh (or a clone of it) in the Rigging and Topology submenus.