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#AskZBrush: �How can I transfer a Texture Map applied on a model to Polypaint?�Rotate. Rotate 90 degrees. The current selected texture will be rotated through a quarter turn clockwise. Repeated pressing will continue to rotate the texture. The Flip V button will flip the UV coordinates vertically. Reference Guide > Tool > Polymesh > UV Map. Contents. open all. Join Ryan Kittleson for an in-depth discussion in this video, Keeping texture maps from flipping, part of ZBrush: Tips & Tricks.
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