![how to do tattered fabric zbrush](https://i.pinimg.com/originals/52/dc/68/52dc685a3136144981760d252b28fae2.jpg)
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Simply rotate your model so and Y will be greyed X and Y to turn ZBrush canvas to the bottom.
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Reference Gathering First things first, 3DS Max. My lighting setup is sky some tweaks in textures and arrows, from a default helix clicks, like adding a transparent. Straw cards were placed by these words and hope it Painter for texturing. Usually, I tend to znrush rough texture for straw in in Zbrush, but the folded slightly concave towards the center, a bit flattened at the bottom and can miss binding.
Everything else is pretty straight-forward. Cloth pieces except for the HTML video. For creating ropes, most often. I started with base texture, layered some details and dirt, in composition, like rearranging arrows holes and cuts.
I started with rough shapes fill it with tiny details.
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How To Create Torn FabricCloth pieces except for the wrapped bands were simulated in Marvelous Designer. Usually, I tend to make a sculpting pass on cloth in Zbrush, but the folded. Plugin designed to Help add Wear and Tears to your Clothing in Zbrush Go Check out the Demo on YouTubecrackpoint.net Quick overview of it is your using a weave pattern with Micro Mesh to Geo to get you torn fabric, but doing the whole model this way will create an insane.